Creative Bloq on MSN
How I turned Singed from Arcane into a 3D model suitable for video game design
This was my process to retain Arcane's stylised shapes and painterly textures.
Video editors understand how tedious professional-grade masking can be, especially when you constantly have to switch between ...
Solidworks and Inventor receive a lot of attention, and so we tend to forget the surprising number of other MCAD programs ...
Graphics in games don’t improve in a steady, gentle slope. They jump. Someone ships a look that feels like it arrived from ...
Engineers have designed pliable, 3D-printed mesh materials whose flexibility and toughness they can tune to emulate and support softer tissues such as muscles and tendons. They can tailor the ...
DMesh++ is a probabilistic approach for 2D and 3D mesh, which computes existence probability for faces efficiently and thus handles complex shapes effectively. Please refer to our paper and project ...
Abstract Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain ...
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